Final Fantasy has always been known for having the same looking monsters with different colors and different names. The design of monsters is the backbone of any battle. I have to admit that two somewhat addressed this problem, but one is missing some serious detail issues.Īnother thing that makes the random encounters easier to bare are the graphics. The storyline here is lacking, not in the sense that it doesn’t have an endearing quality that makes you want to push forward but that the ebb and flow is very unclear. And when you’ve got every monster breathing down your neck, it’s a little hard to do. The only option I was left with was hopefully stumbling onto where I needed to be. The encounters wouldn’t seem so bad if you knew where you were going, or what you were doing, but this game left me in the dark most of the time. Lunar was retro, but when it showed up on the Playstation Working Designs completely re-vamped the battle system, making it easy to avoid battles if you wanted to. And don’t give me the excuse that “retro games” are different and deserve a little bit more tolerance. Every two steps I found myself in another redundant battle with countless monsters eating away at my hp. I’m sorry, and I don’t mean to judge a game based-for the most part-on one horrible quality, but the encounters in this game needle my flesh.
If people say that random-encounter games are boring, they probably started out by playing the original Final Fantasies. Yes I hated it, and yes I’m going to tell you why.įirst off, the redundancy is an issue that needs to be addressed. I guarantee I’m going to get at least one thread that says “How dare you call Dawn Of Souls something that should have stayed buried in the past.” Yes, I said Dawn Of Souls-the GBA’s remake of Final Fantasy I and II. If you ever had any respect for me, you're going to lose it here. I’ve been writing reviews only for the games I like, but this is real life and if I really want to do this for a living then I am going to have to come to terms with the hard fact that I will end up doing reviews for games I hate as well. I guarantee I’m going to get at least one thread that says “How dare you call Dawn Of Souls something that should have stayed buried in the past.” Yes, I said Dawn Of Souls-the GBA’s remake of F." "I’ve been writing reviews only for the games I like, but this is real life and if I really want to do this for a living then I am going to have to come to terms with the hard fact that I will end up doing reviews for games I hate as well. Final Fantasy I & II: Dawn of Souls (Game Boy Advance) review